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Mozilla Firefox now supports New WebGL

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If you switched away from Firefox, you might want to give it another try because Mozilla has announced today a new version that implements support for the new WebGL 2 standard, which enables the next-gen of 3D graphics on the Web.

With advanced graphics rendering features like a new complex shading language, state-of-the-art texturing capabilities, and transform feedback, Firefox 51 is the first web browser in the world to support the new WebGL 2 technologies, allowing skilled web developers to make use of these powerful new 3D graphics for creating new content. Best of all, WebGL 2 works on Linux, macOS, and Windows platforms.


Mozilla invites web developers who are curious to test drive the new WebGL 2 capabilities of Firefox to download and upgrade to version 51.0, then access PlayCanvas' After the Flood WebGL 2 demo. A short introductory video is attached at the end of the article if you haven' t managed to upgrade to Firefox 51 just yet, but you only want to see the new WebGL 2 technologies in action.


Firefox 51 also improved video performance for those with old computers and without GPU (Graphics Processing Unit) acceleration, which means that your favorite web browser is using less CPU usage.

Yesterday we informed our readers about the fact that they can download Firefox 51 ahead of Mozilla' s official announcement, but now the web browser is officially launched and it' s time to update your installations. Go ahead and grab the binary packages for 64-bit or 32-bit systems on GNU/Linux, macOS, and Microsoft Windows platforms right now from the official website.

Tag : Firefox
FAQ
Q
What features are enrolled in Firefox 51?
A
Firefox 51 also improved video performance for those with old computers and without GPU (Graphics Processing Unit) acceleration, which means that your favorite web browser is using less CPU usage.
Q
What are the "units" used to position vertices in WebGL? Pixels?
A
They're whatever you want them to be. Think of it this way — something of (say) one unit in size that is at distance z might be ten pixels across, but the same object at distance 2z will be f
Q
How can I make sure that my WebGL code runs everywhere?
A
Sadly, the only real option is to test it on as many devices as possible, from smartphones to desktop PCs.
Q
XPCOMGlueLoad error for file /var/tmp/firefox/libxul.so: libXcomposite.so.1: cannot open shared object file: No such file or directory Couldn’t load XPCOM?
A
The latest Firefox 60 requires GTK 3.4 to run. The only way to install latest version of Firefox is to upgrade your Linux system.
Q
How do I enable WebGL in Firefox?
A
To enable WebGL, set webgl.force-enabled to true.